wormux-gna
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2010/02/14
[Wormux-gna] [patch #1469] Use fixed point computation
Florian Köberle
2010/02/13
[Wormux-gna] [patch #1469] Use fixed point computation
Matthieu Fertré
2010/02/10
[Wormux-gna] [bug #14408] Horrible displays in mac & maemo
Kurosu
2010/02/10
[Wormux-gna] [bug #15112] Window icon has a too small resolution.
Kurosu
2010/02/10
[Wormux-gna] [bug #14713] Installation pack has double manuals
Kurosu
2010/02/08
[Wormux-gna] [bug #15220] Minimap water not well synchronized with real water
Paul Smits
2010/02/07
[Wormux-gna] [bug #15220] Minimap water not well synchronized with real water
Matthieu Fertré
2010/02/06
[Wormux-gna] [task #5993] LAN server
Matthieu Fertré
2010/02/05
[Wormux-gna] [bug #15270] Bazooka does more damage then it should
Matthieu Fertré
2010/02/05
[Wormux-gna] [bug #15269] Grapple decreased without actual using it
Matthieu Fertré
2010/02/04
[Wormux-gna] [task #6927] Better ingame interface
CARRE
2010/02/03
[Wormux-gna] [bug #15270] Bazooka does more damage then it should
Matthieu Fertré
2010/02/03
[Wormux-gna] [bug #15271] Unlimited automatic Bazookas in one round when using full power
Matthieu Fertré
2010/02/03
[Wormux-gna] [bug #15271] Unlimited automatic Bazookas in one round when using full power
Matthieu Fertré
2010/02/03
[Wormux-gna] [task #6927] Better ingame interface
CARRE
2010/02/03
[Wormux-gna] [bug #15269] Grapple decreased without actual using it
Paul Smits
2010/02/03
[Wormux-gna] [task #6927] Better ingame interface
CARRE
2010/02/03
[Wormux-gna] [bug #15271] Unlimited automatic Bazookas in one round when using full power
Kay Jugel
2010/02/03
[Wormux-gna] [bug #15270] Bazooka does more damage then it should
Kay Jugel
2010/02/03
[Wormux-gna] [bug #15269] Grapple decreased without actual using it
Kay Jugel
2010/02/03
[Wormux-gna] [bug #15268] Falling Damage "saved" while grappling and dealt later
Kay Jugel
2010/01/30
[Wormux-gna] [bug #15238] Shoot loading stops as soon as user pushes shift key
Matthieu Fertré
2010/01/27
[Wormux-gna] [bug #15220] Minimap water not well synchronized with real water
Paul Smits
2010/01/24
[Wormux-gna] [task #6162] Make an analogic representation to show time left
Matthieu Fertré
2010/01/24
[Wormux-gna] [task #6926] be abble to cancel in network chat
Matthieu Fertré
2010/01/24
[Wormux-gna] [bug #15172] Don't drop boxes directly over a character
Matthieu Fertré
2010/01/24
[Wormux-gna] [task #6865] It's death mode time!
CARRE
2010/01/24
[Wormux-gna] [task #6160] use same graphism for all boxes
CARRE
2010/01/24
[Wormux-gna] [task #6927] Better ingame interface
CARRE
2010/01/23
[Wormux-gna] [bug #15181] Grapple sometimes causes desynchronization of network games.
Florian Köberle
2010/01/22
[Wormux-gna] [bug #15182] Game master sometimes doesn't wait for the other player.
Florian Köberle
2010/01/22
[Wormux-gna] [bug #15181] Grapple sometimes causes desynchronization of network games.
Florian Köberle
2010/01/22
[Wormux-gna] [bug #15182] Game master sometimes doesn't wait for the other player.
Florian Köberle
2010/01/22
[Wormux-gna] [bug #15181] Grapple sometimes causes desynchronization of network games.
Florian Köberle
2010/01/22
[Wormux-gna] [bug #15182] Game master sometimes don't wait for the other player.
Florian Köberle
2010/01/22
[Wormux-gna] [bug #15181] Grapple sometimes causes desynchronization of network games.
Florian Köberle
2010/01/22
[Wormux-gna] [task #6915] display name of shooter and aim
Florian Köberle
2010/01/21
[Wormux-gna] [task #3010] Allow to use some weapon when using a weapon "tool"
non-empty real name
2010/01/21
[Wormux-gna] [task #6926] be abble to cancel in network chat
CARRE
2010/01/21
[Wormux-gna] [task #6915] display name of shooter and aim
Jan Sende
2010/01/21
[Wormux-gna] [bug #15177] Regression: Last shotgun can't shoot twice.
Florian Köberle
2010/01/21
[Wormux-gna] [bug #15177] Regression: Last shotgun can't shoot twice.
Florian Köberle
2010/01/21
[Wormux-gna] [bug #15177] Regression: Last shotgun can't shoot twice.
Florian Köberle
2010/01/21
[Wormux-gna] [bug #15158] Wormux crash at the second network game when a player left in game one
Florian Köberle
2010/01/21
[Wormux-gna] [bug #14623] Give a style guide for the design
non-empty real name
2010/01/21
[Wormux-gna] [task #6921] Change projectiles to not use the uninitialized field begin_time by default.
Florian Köberle
2010/01/21
[Wormux-gna] [task #6921] Change projectiles to not use the uninitialized field begin_time by default.
Florian Köberle
2010/01/20
[Wormux-gna] [bug #15153] Regression: "Network menu: disallow to select less than one local team for network game" does not work anymore
Matthieu Fertré
2010/01/20
[Wormux-gna] [bug #15165] Automatic bazooka don't work without target
Matthieu Fertré
2010/01/20
[Wormux-gna] [bug #15165] Automatic bazooka don't work without target
Matthieu Fertré
2010/01/20
[Wormux-gna] [bug #15172] Don't drop boxes directly over a character
non-empty real name
2010/01/20
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Florian Köberle
2010/01/20
[Wormux-gna] [bug #15160] Player numbers are wrong in games hosted by a headless server.
Florian Köberle
2010/01/20
[Wormux-gna] [bug #15159] Assertions fail if the game master tries to start the game on a headless server when all but one player are ready.
Florian Köberle
2010/01/20
[Wormux-gna] [bug #15160] Player numbers are wrong in games hosted by a headless server.
Florian Köberle
2010/01/20
[Wormux-gna] [bug #15159] Assertions fail if the game master tries to start the game on a headless server when all but one player are ready.
Florian Köberle
2010/01/20
[Wormux-gna] [bug #15166] Continuous chat
Frédéric Bertolus
2010/01/20
[Wormux-gna] [bug #15165] Automatic bazooka don't work without target
Frédéric Bertolus
2010/01/19
[Wormux-gna] [task #6921] Change projectiles to not use the uninialized field begin_time by default.
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15160] Player numbers are wrong in games hosted by a headless server.
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15159] Assertions fail if the game master tries to start the game on a headless server when all but one player are ready.
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15158] Wormux crash at the second network game when a player left in game one
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15153] Regression: "Network menu: disallow to select less than one local team for network game" does not work anymore
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15157] Can't play as observer
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15154] Team selection makes one client crash if a second client connects to server
Florian Köberle
2010/01/19
[Wormux-gna] [bug #15152] Team selection broken with game server
Florian Köberle
2010/01/18
[Wormux-gna] [bug #15154] Team selection makes one client crash if a second client connects to server
Matthieu Fertré
2010/01/18
[Wormux-gna] [bug #15153] Regression: "Network menu: disallow to select less than one local team for network game" does not work anymore
Matthieu Fertré
2010/01/18
[Wormux-gna] [bug #15152] Team selection broken with game server
Matthieu Fertré
2010/01/18
[Wormux-gna] [task #6171] tools don't count for one turn
CARRE
2010/01/18
[Wormux-gna] [task #6708] team color
CARRE
2010/01/18
[Wormux-gna] [task #6922] groups
CARRE
2010/01/18
[Wormux-gna] [bug #15151] Wormux loses ability to receive right clicks
Florian Köberle
2010/01/18
[Wormux-gna] [bug #15151] Wormux loses ability to receive right clicks
Florian Köberle
2010/01/18
[Wormux-gna] [bug #15150] The variable refreshSprite of Member class gets used before it is initialized.
Florian Köberle
2010/01/18
[Wormux-gna] [bug #15150] The variable refreshSprite of Member class gets used before it is initialized.
Florian Köberle
2010/01/17
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Florian Köberle
2010/01/17
[Wormux-gna] [bug #15143] Anvil destroys sometimes synchronization when it hits.
Florian Köberle
2010/01/17
[Wormux-gna] [task #6921] Change projectiles to not use the uninialized field begin_time by default.
Florian Köberle
2010/01/17
[Wormux-gna] [bug #15143] Anvil destroys sometimes synchronization when it hits.
Florian Köberle
2010/01/17
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Marianne Gagnon
2010/01/17
[Wormux-gna] [bug #14408] Horrible displays in mac & maemo
Florian Köberle
2010/01/17
[Wormux-gna] [bug #14255] Wormux fails on the team initialisation REOPEN
Florian Köberle
2010/01/17
[Wormux-gna] [bug #14255] Wormux fails on the team initialisation REOPEN
Florian Köberle
2010/01/17
[Wormux-gna] [bug #14255] Wormux fails on the team initialisation REOPEN
Florian Köberle
2010/01/17
[Wormux-gna] [bug #15143] Anvil destroys synchronization if cameras differ.
Florian Köberle
2010/01/16
[Wormux-gna] [bug #14255] Wormux fails on the team initialisation REOPEN
Florian Köberle
2010/01/16
[Wormux-gna] [bug #14255] Wormux fails on the team initialisation REOPEN
Florian Köberle
2010/01/14
[Wormux-gna] [patch #1407] A file with wormux specfic GDB commands
Florian Köberle
2010/01/14
[Wormux-gna] [bug #15034] Dropped box get stuck and is never able to complete it's fall.
Florian Köberle
2010/01/14
[Wormux-gna] [bug #15034] Dropped box get stuck and is never able to complete it's fall.
Florian Köberle
2010/01/14
[Wormux-gna] [bug #15121] The White border of data/menu/ico_network.png is to large.
Florian Köberle
2010/01/13
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Matthieu Fertré
2010/01/13
[Wormux-gna] [bug #15121] The White border of data/menu/ico_network.png is to large.
CARRE
2010/01/13
[Wormux-gna] [bug #15122] There is no icon to indicate a remote AI player.
Florian Köberle
2010/01/13
[Wormux-gna] [bug #15122] There is no icon to indicate a remote AI player.
CARRE
2010/01/13
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Leinier Cruz Salfran
2010/01/13
[Wormux-gna] [bug #15122] There is no icon to indicate a remote AI player.
Florian Köberle
2010/01/13
[Wormux-gna] [bug #15121] The White border of data/menu/ico_network.png is to large.
Florian Köberle
2010/01/13
[Wormux-gna] [task #6915] display name of shooter and aim
Florian Köberle
2010/01/13
[Wormux-gna] [bug #15108] Second team should be AI by default.
Florian Köberle
2010/01/13
[Wormux-gna] [bug #15109] Game menu should remember AI settings.
Florian Köberle
2010/01/13
[Wormux-gna] [bug #14408] Horrible displays in mac & maemo
Marianne Gagnon
2010/01/13
[Wormux-gna] [bug #15108] Second team should be AI by default.
Florian Köberle
2010/01/13
[Wormux-gna] [bug #15109] Game menu should remember AI settings.
Florian Köberle
2010/01/13
[Wormux-gna] [bug #14408] Horrible displays in mac & maemo
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14255] Wormux fails on the team initialisation REOPEN
Florian Köberle
2010/01/12
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Matthieu Fertré
2010/01/12
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Leinier Cruz Salfran
2010/01/12
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #11825] Character doesn't fall
Florian Köberle
2010/01/12
[Wormux-gna] [bug #12183] Character can be block the game
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14408] Horrible displays in mac & maemo
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15112] Window icon has a to small resolution.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15112] Window icon has to small resolution.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14290] arrow_jump.png must not get automatically displayed when parachute is in use.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14290] arrow_jump.png must not get automatically displayed when parachute is in use.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15111] AI should fire at ground near enemies when no enemy can be attacked.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14835] Notifications font size increase
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14623] Give a style guide for the design
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14622] Characters outline should be accentuated.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #12335] Full Joystick/Joypad control not possible
Florian Köberle
2010/01/12
[Wormux-gna] [bug #12183] Character can be block the game
Florian Köberle
2010/01/12
[Wormux-gna] [bug #9866] The game thinks its done when there is no winner
Florian Köberle
2010/01/12
[Wormux-gna] [bug #13287] segmentation fault while initialising custom team
Florian Köberle
2010/01/12
[Wormux-gna] [bug #14368] blowtorch + bonus boxe => display bug
Florian Köberle
2010/01/12
[Wormux-gna] [bug #10116] graves+expolosions don't respect gravity (again)
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15111] AI should fire at ground near enemies when no enemy can be attacked.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15109] Game menu should remember AI settings.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15108] Second team should be AI by default.
Florian Köberle
2010/01/12
[Wormux-gna] [bug #15106] AI is always skipping its turn
Florian Köberle
2010/01/11
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Leinier Cruz Salfran
2010/01/11
[Wormux-gna] [bug #15106] AI is always skipping its turn
Florian Köberle
2010/01/11
[Wormux-gna] [bug #15106] AI is always skipping its turn
Matthieu Fertré
2010/01/11
[Wormux-gna] [bug #15105] Spacebar does not work after pause
Matthieu Fertré
2010/01/11
[Wormux-gna] [bug #15105] Spacebar does not work after pause
Amir Hedayaty
2010/01/10
[Wormux-gna] [patch #1405] index_server: ability to go to background and show and hide debug messages
Leinier Cruz Salfran
2010/01/10
[Wormux-gna] [bug #15069] skunk bug causes application to crash
Florian Köberle
2010/01/10
[Wormux-gna] [bug #15048] Weapon particles - bad redrawn of ground
Florian Köberle
2010/01/10
[Wormux-gna] [bug #15048] Weapon particles - bad redrawn of ground
Lawrence Azzoug
2010/01/10
[Wormux-gna] [bug #15043] Game waits for a player, continues, waits for a player and continues again in a long loop.
Florian Köberle
2010/01/09
[Wormux-gna] [task #6160] use same graphism for all boxes
CARRE
2010/01/07
[Wormux-gna] [task #6915] display name of shooter and aim
Jan Sende
2010/01/07
[Wormux-gna] [task #6914] display gifts on mini map
Jan Sende
2010/01/07
[Wormux-gna] [bug #15069] skunk bug causes application to crash
Jan Sende
2010/01/07
[Wormux-gna] [bug #15068] display bug with poison-weapon
Jan Sende
2010/01/07
[Wormux-gna] [bug #15068] display bug with poison-weapon
Matthieu Fertré
2010/01/07
[Wormux-gna] [task #6913] enable changing the textcolor on maps
Jan Sende
2010/01/07
[Wormux-gna] [bug #15068] display bug with poison-weapon
Jan Sende
2010/01/07
[Wormux-gna] [bug #15068] display bug with poison-weapon
Jan Sende
2010/01/07
[Wormux-gna] [task #6865] It's death mode time!
Jan Sende
2010/01/07
[Wormux-gna] [task #6796] Change barrel in deatmode
Jan Sende
2010/01/07
[Wormux-gna] [task #3010] Allow to use some weapon when using a weapon "tool"
Jan Sende
2010/01/07
[Wormux-gna] [bug #14841] useless text must be display behind game
Jan Sende
2010/01/04
[Wormux-gna] [task #6162] Make an analogic representation to show time left
CARRE
2010/01/03
[Wormux-gna] [bug #15048] Weapon particles - bad redrawn of ground
Matthieu Fertré
2010/01/03
[Wormux-gna] [bug #15048] Weapon particles - bad redrawn of ground
Matthieu Fertré
2010/01/03
[Wormux-gna] [bug #14430] Big performance problem
Kurosu
2010/01/03
[Wormux-gna] [bug #15005] Blitz: AI-Stupid causes all characters in a team to explode
Kurosu
2010/01/03
[Wormux-gna] [bug #15043] Game waits for a player, continues, waits for a player and continues again in a long loop.
Florian Köberle
2010/01/03
[Wormux-gna] [bug #15043] Game waits for a player, continues, waits fora player and continues again in an infinite loop.
Florian Köberle
2010/01/03
[Wormux-gna] [task #6162] Make an analogic representation to show time left
CARRE
2010/01/03
[Wormux-gna] [task #6162] Make an analogic representation to show time left
CARRE
2010/01/03
[Wormux-gna] [task #6162] Make an analogic representation to show time left
CARRE
2010/01/03
[Wormux-gna] [task #6797] stop clock.png effect, allow animated clock sprites
CARRE
2010/01/02
[Wormux-gna] [bug #15034] Dropped box get stuck and is never able to complete it's fall.
Florian Köberle
2010/01/02
[Wormux-gna] [bug #15039] AI characters do not shoot anymore
Florian Köberle
2010/01/02
[Wormux-gna] [bug #15039] AI characters do not shoot anymore
Matthieu Fertré
2010/01/01
[Wormux-gna] [bug #10232] Game got stuck/no one's turn in a local game
Florian Köberle
2010/01/01
[Wormux-gna] [bug #15034] Dropped box get stuck and is never able to complete it's fall.
Florian Köberle
2010/01/01
[Wormux-gna] [bug #11766] Some weapon are not draw
Florian Köberle
2010/01/01
[Wormux-gna] [bug #12060] Ammo count doesn't always get updated
Florian Köberle
2010/01/01
[Wormux-gna] [bug #15005] Blitz: AI-Stupid causes all characters in a team to explode
Florian Köberle
2010/01/01
[Wormux-gna] [bug #15028] Game crash in blitz mode since revision 7140.
Florian Köberle
2010/01/01
[Wormux-gna] [bug #15028] Game crash in blitz mode since revision 7140.
Florian Köberle
2010/01/01
[Wormux-gna] [bug #15028] Game crash in blitz mode since revision 7140.
Florian Köberle
2010/01/01
[Wormux-gna] [bug #11765] Suicide not working sometimes
Florian Köberle
2010/01/01
[Wormux-gna] [bug #14992] Camera moves to fast in paused network games
Florian Köberle
2009/12/31
[Wormux-gna] [bug #15019] Assertion fails if you reduce the maximal player count to 2.
Matthieu Fertré
2009/12/31
[Wormux-gna] [bug #15018] Wormux doesn't respond while it's waiting for the game list.
Matthieu Fertré
2009/12/31
[Wormux-gna] [bug #15019] Assertion fails if you reduce the maximal player count to 2.
Matthieu Fertré
2009/12/30
[Wormux-gna] [bug #15019] Assertion fails if you reduce the maximal player count to 2.
Florian Köberle
2009/12/30
[Wormux-gna] [patch #1395] patch to WORMUX_network.h in order to be able to compile in BSD systems
Florian Köberle
2009/12/30
[Wormux-gna] [patch #1395] patch to WORMUX_network.h in order to be able to compile in BSD systems
Matthieu Fertré
2009/12/30
[Wormux-gna] [bug #15018] Wormux doesn't respond while it's waiting for the game list.
Florian Köberle
2009/12/30
[Wormux-gna] [patch #1395] patch to WORMUX_network.h in order to be able to compile in BSD systems
Leinier Cruz Salfran
2009/12/30
[Wormux-gna] [patch #1395] patch to WORMUX_network.h in order to be able to compile in BSD systems
Leinier Cruz Salfran
2009/12/29
[Wormux-gna] [task #5319] Remove Weapon::m_is_active
Matthieu Fertré
2009/12/29
[Wormux-gna] [patch #1117] Keep on moving patch...
Florian Köberle
2009/12/29
[Wormux-gna] [bug #15009] Jetpack can't be disabled while it's stock count is non zero.
Florian Köberle
2009/12/29
[Wormux-gna] [bug #15009] Jetpack can't be disabled while it's stock count is non zero.
Florian Köberle
2009/12/29
[Wormux-gna] [bug #15009] Jetpack can't be disabled while it's stock count is non zero.
Florian Köberle
2009/12/29
[Wormux-gna] [task #6797] stop clock.png effect, allow animated clock sprites
Matthieu Fertré
2009/12/29
[Wormux-gna] [task #5415] pause in network game
Matthieu Fertré
2009/12/29
[Wormux-gna] [bug #10115] AI stupidity workaround should be removed once AI becomes smater (space)
Matthieu Fertré
2009/12/28
[Wormux-gna] [bug #14722] Energy graph not drawn for team with no loss
Matthieu Fertré
2009/12/28
[Wormux-gna] [bug #14834] Linux standalone binary: game crashes on game start
Matthieu Fertré
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