Update of bug #6583 (project wormux):
Assigned to: gentildemon => None
Release: => SVN 1260+
Summary: Inifinite ammo for Tux weapon => Selecting weapon
(by keyboard) with 0 ammos left is possible and you can shoot with!
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Follow-up Comment #3:
In fact, there is 2 problems:
- with keyboard, we can select (Select()) a weapon which has no more ammos.
Weapons with no more ammos do not appear in weapons menu, so selecting with
mouse is forbidden.
- after selecting (with keyboard) a weapon with no more ammos, it should be
impossible to shoot. BUT it works at least for supertux and bounce ball. As I
can remember, a check is done in weapon.cpp, so I do not understand.
I'm currently working on menu, perhaps you can take a look Drayan as you now
knows the weapons source quite good ?
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