Update of bug #6053 (project wormux):

                  Status:                    None => Wont Fix               
             Open/Closed:                    Open => Closed                 
                 Release:                         => 1299                   

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Follow-up Comment #1:

This problem is caused by a bad design of the map.
If we make characters going out of the map on the top dying, then the same
thing would have to be done with projectile, it's not a good solution.

So the map should be removed or expanded! :)



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