Update of bug #6053 (project wormux):
Status: None => Wont Fix
Open/Closed: Open => Closed
Release: => 1299
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Follow-up Comment #1:
This problem is caused by a bad design of the map.
If we make characters going out of the map on the top dying, then the same
thing would have to be done with projectile, it's not a good solution.
So the map should be removed or expanded! :)
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