Follow-up Comment #2, bug #8602 (project wormux):
I considered it a bug, since the animation takes a good second to start every
time the character changes direction (left, right). Before the animation
starts the bazooka is almost resting on the ground it is held so low. I have
attached I quick screen shot of the differences and the times in which they
show up. I believe the characters should simply start with the bazooka in the
proper position, however, if it is still believed that this is not a bug I
won't be upset if you close this.
(file #2045)
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Additional Item Attachment:
File name: screen.png Size:29 KB
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