URL:
<http://gna.org/bugs/?8693>
Summary: Server does not quit game by itself if there are no
more clients
Project: Wormux
Submitted by: gentildemon
Submitted on: jeudi 08.03.2007 à 14:05
Hidden: Visible
Category: Network
Severity: 2 - Minor
Priority: 1 - Later
Status: None
Assigned to: lodesi
Originator Email:
Open/Closed: Open
Release: r2265
Discussion Lock: Any
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Details:
That's very easy to reproduce.
Start a game as a server.
Start another game as client.
Play :)
Disconnect the client during its turn of playing.
The server seems to wait forever. If you press the escape key, the results
shows on and you are the winner ;-)
It works perfectly if you disconnect the server before the client . However
it will be probably more friendly if a message appears saying "Network
disconnection" or something like that.
Lodesi: are you ok to work on it ?
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