URL:
  <http://gna.org/bugs/?8693>

                 Summary: Server does not quit game by itself if there are no
more clients
                 Project: Wormux
            Submitted by: gentildemon
            Submitted on: jeudi 08.03.2007 à 14:05
                  Hidden: Visible
                Category: Network
                Severity: 2 - Minor
                Priority: 1 - Later
                  Status: None
             Assigned to: lodesi
        Originator Email: 
             Open/Closed: Open
                 Release: r2265
         Discussion Lock: Any

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Details:

That's very easy to reproduce.

Start a game as a server. 
Start another game as client.

Play :)

Disconnect the client during its turn of playing.

The server seems to wait forever. If you press the escape key, the results
shows on and you are the winner ;-)

It works perfectly if you disconnect the server before the client . However
it will be probably more friendly if a message appears saying "Network
disconnection" or something like that.

Lodesi: are you ok to work on it ?




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