Hello @wormux devs,

I just created a port of wormux for OpenBSD and after porting all the
missing dependencies (libxml++, sdl-gfx >= 2.0.13) I was happy that
wormux started up.

But I experienced several problems, one seems to be known:
https://gna.org/bugs/?8504
and it is about the missing ingame[1-3].ogg files.

The second is much worse since it makes wormux segfault.
I can walk around, but once I use a weapon, e.g. shot with the machine
gun, or once a grenade detonates, the game freezes and exits a couple of
seconds later with:
map/tileitem.cpp:248: Missed assertion "tile_lenght > 0".
(full output below)

Also NAN in (src/map/ground.cpp and src/object/physics.cpp) is
undefined, I defined it with 0 (zero), but I'm not sure if this is
related. Where does NAN come from I couldn't even find it on my linux
box.

I can provide you with the coredump, but I'll wait if you even need it.
These are the versions of the dependencies:
sdl-1.2.9p2-sun
sdl-gfx-2.0.16
sdl-image-1.2.4p1
sdl-mixer-1.2.6p3
sdl-net-1.2.5p3
sdl-sound-1.0.1p3
sdl-ttf-2.0.8p1
libxml++-2.17.1
libxml-2.6.26p0

#------------------------------- full output ----------------------------------#
o Reading personal config file
=== Wormux version 0.7.9
=== Authors: Lawrence AZZOUG, Anthony CARRE, Laurent DEFERT SIMONNEAU, 
Jean-Christophe DUBERGA, Matthieu FERTRE, Sebastien GONZALVE, Reiner HERRMANN, 
Renaud LOTTIAUX, Yannig PERRE, Olivie SERRES, Victor STINNER
=== Website: http://www.wormux.org

Wormux version 0.7.9, Copyright (C) 2001-2006 Wormux Team
Wormux comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
under certain conditions.

Read COPYING file for details.

[ Run game ]
o Load teams: beastieteam, firefoxteam, gnuteam, konqiteam, nupikteam, oooteam, 
phpteam, snortteam, spipteam, thunderbirdteam, tuxteam, wilberteam, workraveteam
o Load maps: aquarium, araignee, arbre, banquise, battlenight, catacombes, 
champignon, cheese, cowland, desert, easterisland, electronik, goodandevil, 
grenouilles, halloween, hell, island, leafs, monkeybubbleworld, noel, paradis, 
pirates, prehistorik, qingqong, space, vulcano, wildwestdv

o Opened audio at 44100 Hz 16 bit
o Loading sound profile share
o Loading music
[Music] Unable to find /usr/local/share/wormux/music/ingame/ingame1.ogg music 
file.
[Music] Unable to find /usr/local/share/wormux/music/ingame/ingame2.ogg music 
file.
[Music] Unable to find /usr/local/share/wormux/music/ingame/ingame3.ogg music 
file.
[Music] Unable to find ingame profile

[ Starting a new game ]
o Initialisation
o Find a random position for characters
o Ground initialization... done
o Initialise objects
o Loading sound profile default
o Artificial Intelligence engine initialization

map/tileitem.cpp:248: Missed assertion "tile_lenght > 0".
Segmentation fault (core dumped)
#------------------------------------------------------------------------------#

Regards,
ahb

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