Hello @wormux devs, I just created a port of wormux for OpenBSD and after porting all the missing dependencies (libxml++, sdl-gfx >= 2.0.13) I was happy that wormux started up.
But I experienced several problems, one seems to be known: https://gna.org/bugs/?8504 and it is about the missing ingame[1-3].ogg files. The second is much worse since it makes wormux segfault. I can walk around, but once I use a weapon, e.g. shot with the machine gun, or once a grenade detonates, the game freezes and exits a couple of seconds later with: map/tileitem.cpp:248: Missed assertion "tile_lenght > 0". (full output below) Also NAN in (src/map/ground.cpp and src/object/physics.cpp) is undefined, I defined it with 0 (zero), but I'm not sure if this is related. Where does NAN come from I couldn't even find it on my linux box. I can provide you with the coredump, but I'll wait if you even need it. These are the versions of the dependencies: sdl-1.2.9p2-sun sdl-gfx-2.0.16 sdl-image-1.2.4p1 sdl-mixer-1.2.6p3 sdl-net-1.2.5p3 sdl-sound-1.0.1p3 sdl-ttf-2.0.8p1 libxml++-2.17.1 libxml-2.6.26p0 #------------------------------- full output ----------------------------------# o Reading personal config file === Wormux version 0.7.9 === Authors: Lawrence AZZOUG, Anthony CARRE, Laurent DEFERT SIMONNEAU, Jean-Christophe DUBERGA, Matthieu FERTRE, Sebastien GONZALVE, Reiner HERRMANN, Renaud LOTTIAUX, Yannig PERRE, Olivie SERRES, Victor STINNER === Website: http://www.wormux.org Wormux version 0.7.9, Copyright (C) 2001-2006 Wormux Team Wormux comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to redistribute it under certain conditions. Read COPYING file for details. [ Run game ] o Load teams: beastieteam, firefoxteam, gnuteam, konqiteam, nupikteam, oooteam, phpteam, snortteam, spipteam, thunderbirdteam, tuxteam, wilberteam, workraveteam o Load maps: aquarium, araignee, arbre, banquise, battlenight, catacombes, champignon, cheese, cowland, desert, easterisland, electronik, goodandevil, grenouilles, halloween, hell, island, leafs, monkeybubbleworld, noel, paradis, pirates, prehistorik, qingqong, space, vulcano, wildwestdv o Opened audio at 44100 Hz 16 bit o Loading sound profile share o Loading music [Music] Unable to find /usr/local/share/wormux/music/ingame/ingame1.ogg music file. [Music] Unable to find /usr/local/share/wormux/music/ingame/ingame2.ogg music file. [Music] Unable to find /usr/local/share/wormux/music/ingame/ingame3.ogg music file. [Music] Unable to find ingame profile [ Starting a new game ] o Initialisation o Find a random position for characters o Ground initialization... done o Initialise objects o Loading sound profile default o Artificial Intelligence engine initialization map/tileitem.cpp:248: Missed assertion "tile_lenght > 0". Segmentation fault (core dumped) #------------------------------------------------------------------------------# Regards, ahb _______________________________________________ Wormux-gna mailing list [email protected] https://mail.gna.org/listinfo/wormux-gna
