Update of bug #8469 (project wormux):
Assigned to: None => gentildemon
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Follow-up Comment #6:
I have managed so that the server config files (game_mode/classic.xml and
game_mode/classic_objects.xml) are the files that all the clients will use
when in network.
Those files were send (as string) over the network and then loaded on each
clients. The client original files were not replaced.
Moreover, the game_mode is now loaded when beginning a game, not before!
I will commit it in the evening.
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