URL:
<http://gna.org/task/?5462>
Summary: Better wind particles engine
Project: Wormux
Submitted by: yekcim
Submitted on: mercredi 12.09.2007 à 14:06
Should Start On: mercredi 12.09.2007 à 00:00
Should be Finished on: mercredi 12.09.2007 à 00:00
Category: game display
Priority: 5 - Normal
Status: None
Percent Complete: 0%
Assigned to: None
Open/Closed: Open
Discussion Lock: Any
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Details:
Actual wind particles engine have some bugs :
- animated particles are not animated anymore (hive map for example)
- Centering resets wind particles : If the camera is not on the current
character, and if you scroll away from this character while pressing «
centering » key ('C'), the wind particles will be reseted. It's pretty
obvious when continuously pressing and releasing the centering button (still
while fleeing away from the center-prone target).
Actual wind particles engine lack :
- impossible to define more than 1 particle png
- impossibility to define where particles are (in background, front or both)
- impossibility to turn particle (like increasing/decreasing size)
- impossibility to define a simple animation without frames use (rotation for
example)
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<http://gna.org/task/?5462>
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