URL:
  <http://gna.org/task/?5462>

                 Summary: Better wind particles engine
                 Project: Wormux
            Submitted by: yekcim
            Submitted on: mercredi 12.09.2007 à 14:06
         Should Start On: mercredi 12.09.2007 à 00:00
   Should be Finished on: mercredi 12.09.2007 à 00:00
                Category: game display
                Priority: 5 - Normal
                  Status: None
        Percent Complete: 0%
             Assigned to: None
             Open/Closed: Open
         Discussion Lock: Any

    _______________________________________________________

Details:

Actual wind particles engine have some bugs :

- animated particles are not animated anymore (hive map for example)
    
- Centering resets wind particles : If the camera is not on the current
character, and if you scroll away from this character while pressing «
centering » key ('C'), the wind particles will be reseted. It's pretty
obvious when continuously pressing and releasing the centering button (still
while fleeing away from the center-prone target).



Actual wind particles engine lack :

- impossible to define more than 1 particle png

- impossibility to define where particles are (in background, front or both)

- impossibility to turn particle (like increasing/decreasing size)

- impossibility to define a simple animation without frames use (rotation for
example)




    _______________________________________________________

Reply to this item at:

  <http://gna.org/task/?5462>

_______________________________________________
  Message posté via/par Gna!
  http://gna.org/


_______________________________________________
Wormux-gna mailing list
[email protected]
https://mail.gna.org/listinfo/wormux-gna

Reply via email to