Update of task #5462 (project wormux):
Priority: 8 => 2
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Follow-up Comment #1:
animated particles are not animated : done (https://gna.org/bugs/?10707)
Actual wind particles engine lack:
- impossibility to define more than 1 particle png
- impossibility to define where particles are (in background, front or both)
- impossibility to turn particle (like increasing/decreasing size)
- impossibility to define a simple animation without frames use (rotation for
example)
Have to be tested:
- Centering resets wind particles : If the camera is not on the current
character, and if you scroll away from this character while pressing «
centering » key ('C'), the wind particles will be reseted. It's pretty
obvious when continuously pressing and releasing the centering button (still
while fleeing away from the center-prone target).
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