Follow-up Comment #4, patch #583 (project wormux):
In my opinion the ammo amounts of most (strong and helpful) weapons should be
lowered.
Though it is fun to have several dynamites and enough ninjaropes/jetpacks,
the match will last longer, if you also have to use other weapons or find
another way to reach the enemy etc.
My proposals are:
* 1 or max. 2 dynamites
* 2 or 3 submachine gun
* 3 or 4 cluster bombs (instead of infinite), but increasing damage a little
(as proposed before)
* only 1 teleporter, 2 jetpacks, 3 ninjaropes, 3 lowgrav
* increase damage of supertux and make supertux and anvil (which is an
instant kill weapon!) only available in bonux boxes (which increases
attractiveness of collecting them)
* decrease the damage that has to be made to barrels
Just my 2 cents...
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