Follow-up Comment #5, patch #583 (project wormux):
I think everybody will agree that barrels should be more fragile (maybe I'm
too optimistic :-))
Making anvil and supertux instant kill weapon and only available in bonus box
could be a good idea too. In that case, we also have to think about the bonus
boxes balance.
Some people want lots of ammos, some wants few, it will be difficult to
choose...
Perhaps it's time to use several game_modes (an illimited game_mode could be
useful for developer testing one bug on one weapon). Game modes should be
placed in data/game_mode/
Each game mode has 2 files <mode>.xml and <mode>_objects.xml.
Default game mode can be chosen in ~/.wormux/config.xml
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