Follow-up Comment #2, bug #10286 (project wormux):
INHO this is bug because take time for nothing. In network battle you can't
pass animation, so that "broke action" (casser l'action).
When a bonus box is dropped, for all abscissa of it, check that at least one
pixel is not transparent (ie ordinate not 0 or under water). => We have to
know future position of box (think about wind deviation)
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