URL:
<http://gna.org/bugs/?10360>
Summary: segfault if using flamethrower, walk then use again
Project: Wormux
Submitted by: eddyp
Submitted on: Monday 11/19/2007 at 01:22
Category: Weapon
Severity: 4 - Important
Priority: 8
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: r3621
Discussion Lock: Any
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Details:
I just saw this in a local game.
I used the flamethrower to kill one character and still had ammo, so I walked
to the next. When trying to activate the weapon again (space) the game
segfaulted.
o MSG: Genus Atelerix (Nupik) has died.
Action_ChangeCharacter:
char_index = 2
Playing character : 2 Not UNIX
Playing team : 1 Gnu
Alive characters: 6 / 6
o MSG: Kate (Konqi) has died.
make: *** [run] Segmentation fault
Unfortunately I can't seem to be able to reproduce.
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