URL:
  <http://gna.org/bugs/?10360>

                 Summary: segfault if using flamethrower, walk then use again
                 Project: Wormux
            Submitted by: eddyp
            Submitted on: Monday 11/19/2007 at 01:22
                Category: Weapon
                Severity: 4 - Important
                Priority: 8
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: r3621
         Discussion Lock: Any

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Details:

I just saw this in a local game.

I used the flamethrower to kill one character and still had ammo, so I walked
to the next. When trying to activate the weapon again (space) the game
segfaulted.


o MSG: Genus Atelerix (Nupik) has died.
Action_ChangeCharacter:
char_index = 2
Playing character : 2 Not UNIX
Playing team : 1 Gnu
Alive characters: 6 / 6

o MSG: Kate (Konqi) has died.
make: *** [run] Segmentation fault


Unfortunately I can't seem to be able to reproduce.




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