Follow-up Comment #5, bug #10453 (project wormux):
About the performance issue, might be worth noting:
http://lists.apple.com/archives/Mac-games-dev/2006/Jun/msg00009.html
"SDL's software blits are slow [on mac], particularly on PowerPC."
Seems like SDL is at fault again.
HOWEVER, I have just taken a look at SDL 1.3 and it seems like the mac port
has been rewritten from scratch or so, so their might be hope for the future
there (I have not checked in depth so no guarantee!)
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