Update of bug #10673 (project wormux):
Severity: 3 - Normal => 1 - Wish
Status: None => Need Info
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Follow-up Comment #2:
The shotgun was already reduced, and arguably a shotgun fire at point blank
(but like any weapon) is supposed deadly. Maybe the distance traveled should
change the power of bullets then.
But, as for Pawel comment, maybe having a number of ammos proportional to
number of players in a team is interesting. 2x2 sniper rifle shots are
probably too many for 4 players / team, and starting to be so-so (as there
are other powerful weapons) for 6.
To me, it's not a bug but a request for change. Changing accordingly the
status of it.
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