Follow-up Comment #2, bug #10719 (project wormux):
We could still decide the winner on the current score. Unfortunately, it
would be unfair is that some teams had one more turn than others. This would
require to store an indication of the score (total team energy) after a round
(each team has played its turn).
Then, it is possible (with the current code, I haven't looked) that the
server disconnecting can't be distinguished from all (other) clients
disconnecting progressively.
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