Follow-up Comment #19, task #4159 (project wormux): fredb219 and me have begun to integrate Box2D into Wormux.
Currently, I can't see how to manage collision with the ground!! "The maximum vertex count is defined by b2_maxPolyVertices which is currently 8" so it's impossible to make the ground acts as one single polygon... I have read several topics about that in Box2d forum but I'm not convinced by any solution... Anyway, this one is interested http://www.box2d.org/forum/viewtopic.php?f=3&t=1180 _______________________________________________________ Reply to this item at: <http://gna.org/task/?4159> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Wormux-gna mailing list [email protected] https://mail.gna.org/listinfo/wormux-gna
