Follow-up Comment #12, task #4159 (project wormux):
Before continuing, I want to finish a basic set of things which include :
- air resistance / water
- explosion
- event handling.
- proper overlapping of stacked object.
- document this things to be sure every one can understand how it basicaly
work I to avoid futur misunderstanding.
Also, I think it could be a good thing to make this engine as independant as
possible. Maybe make this engine as a library for Wormux. Who knows, maybe
somebody can be interested about this thing.
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