Update of task #5196 (project wormux):
Summary: don't be happy when somebody hit you => eyes follow
cursor, but not only...
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Follow-up Comment #3:
eyes follow cursor. It could be better if eyes follow also: plane, rocket,
dynamite, grenade, gun, flying characters, mine,... if proximity
If you're eyes follow something, animations (yoyo,...) are disabled thus
character will not be happy when somebody hit him.
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