URL:
  <http://gna.org/bugs/?14024>

                 Summary: after a weapon, character go back normal
                 Project: Wormux
            Submitted by: yekcim
            Submitted on: lundi 27.07.2009 à 21:26
                Category: None
                Severity: 1 - Wish
                Priority: 6
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 0.8.4
         Discussion Lock: Any

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Details:

It's not my turn = my character use walk animation first "frame" and normal
clothe

It's my turn = walk animation first "frame" and normal clothe

I select a weapon (example bazooka) = movement weapon-bazooka-select, bazooka
clothe

i use the weapon=...

i have finished to press play = movement weapon-bazooka-end-shoot, bazooka
clothe

after this step, the skin go back in last position (head turned), stay with
is clothe...

I want to change this last step! After weapon-<selectedweapon>-end-shoot the
skin need to go back in classic position (walk animation first "frame" and
normal clothe)

It seems to not being important (or you don't understand what i need) but
it's really strange to stay in position after weapon use (stay with the head
position when you have changed angle when used grenade, for example is really
really bad!)






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  <http://gna.org/bugs/?14024>

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