URL:
<http://gna.org/bugs/?14024>
Summary: after a weapon, character go back normal
Project: Wormux
Submitted by: yekcim
Submitted on: lundi 27.07.2009 à 21:26
Category: None
Severity: 1 - Wish
Priority: 6
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 0.8.4
Discussion Lock: Any
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Details:
It's not my turn = my character use walk animation first "frame" and normal
clothe
It's my turn = walk animation first "frame" and normal clothe
I select a weapon (example bazooka) = movement weapon-bazooka-select, bazooka
clothe
i use the weapon=...
i have finished to press play = movement weapon-bazooka-end-shoot, bazooka
clothe
after this step, the skin go back in last position (head turned), stay with
is clothe...
I want to change this last step! After weapon-<selectedweapon>-end-shoot the
skin need to go back in classic position (walk animation first "frame" and
normal clothe)
It seems to not being important (or you don't understand what i need) but
it's really strange to stay in position after weapon use (stay with the head
position when you have changed angle when used grenade, for example is really
really bad!)
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<http://gna.org/bugs/?14024>
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