Follow-up Comment #3, bug #15005 (project wormux):

The purpose of the "blitz" mode is that a limited amount of time for the
whole game is given to each time. At the end of the _team_ timer, all team
characters die. There might be some unfairness to it (that team might have
the most surviving characters/done the most damages) but that's how blitz
chess games are played:
http://en.wikipedia.org/wiki/Blitz_chess

So, for that part, without more details, that's a feature not a bug.

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