URL:
  <http://gna.org/bugs/?15732>

                 Summary: angle="xx" is not parsed for weapons in
movements.xml
                 Project: Wormux
            Submitted by: fgnaa
            Submitted on: Sonntag 28.03.2010 um 20:01
                Category: Display
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: Confirmed
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any

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Details:

In the movements.xml for member type weapon, the angle setting is not parsed
/ animated.
E.g.:
<member type="weapon" follow_crosshair="true" angle="15"/>

This was already commented before:
https://gna.org/bugs/?14024#comment7




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Reply to this item at:

  <http://gna.org/bugs/?15732>

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