URL:
<http://gna.org/bugs/?15732>
Summary: angle="xx" is not parsed for weapons in
movements.xml
Project: Wormux
Submitted by: fgnaa
Submitted on: Sonntag 28.03.2010 um 20:01
Category: Display
Severity: 3 - Normal
Priority: 5 - Normal
Status: Confirmed
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
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Details:
In the movements.xml for member type weapon, the angle setting is not parsed
/ animated.
E.g.:
<member type="weapon" follow_crosshair="true" angle="15"/>
This was already commented before:
https://gna.org/bugs/?14024#comment7
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Reply to this item at:
<http://gna.org/bugs/?15732>
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