I started using the Gold Standard Original WSJT-X and haven’t really explored 
any of the variants at all.  Maybe I should, but I’m so used to the standard 
interface now.  😃

Besides, with the addition of a SINGLE line of code WSJT-X can have those 
features turned on and working for everyone.  As far as I have been able to 
determine, enabling the high-DPI support does not adversely affect those who 
are not using a high-DPI card and monitor.  If this is the case, there is 
probably no reason for this support to be turned off, unless WSJT-X Improved 
has code changes other than the single line I provided.


73
-.. . / -- .- .-. -.- / -. --... -.-- -..
DE  MARK  N7YD

From: Uwe, DG2YCB <dg2...@gmx.de>
Sent: Monday, April 14, 2025 23:54
To: WSJT software development <wsjt-devel@lists.sourceforge.net>
Cc: Mark Galbraith <n...@mgg4.com>
Subject: Re: [wsjt-devel] FW: Button sizes not correct

Hi Mark,

Why don't you use WSJT-X Improved v2.8.0? It has high-DPI scaling built in, as 
well as dozens of other useful extra features.
[cid:image001.png@01DBAE20.C188B4F0]

But if you really want to develop the wheel a second time, feel free to do so 
...

73 de DG2YCB,
Uwe
________________________________________
German Amateur Radio Station DG2YCB
Dr. Uwe Risse
eMail: dg2...@gmx.de<mailto:dg2...@gmx.de>
Info: www.qrz.com/db/DG2YCB<http://www.qrz.com/db/DG2YCB>

Am 15.04.2025 um 01:53 schrieb Mark Galbraith via wsjt-devel:
I suppose the images included in my email are making it too large for the 
mailing list.  I’m forwarding this back to the wsjt-devel team with the images 
removed.  Anyone wanting to see the full email with the images restored can 
email me for a direct copy.


73
-.. . / -- .- .-. -.- / -. --... -.-- -..
DE  MARK  N7YD

From: Mark Galbraith
Sent: Sunday, April 13, 2025 17:25
To: Black Michael <mdblac...@yahoo.com><mailto:mdblac...@yahoo.com>; WSJT 
software development 
<wsjt-devel@lists.sourceforge.net><mailto:wsjt-devel@lists.sourceforge.net>; 
Mark Galbraith <m...@mgg4.com><mailto:m...@mgg4.com>
Subject: RE: [wsjt-devel] Button sizes not correct

I apologize for the long delay in replying.  I had gotten feedback that this 
was not something that could be fixed, so I set it aside.  However, my 
background in programming would not let this go, and eventually I had time and 
the drive to dig into this further.  Along the way I determined the use of Qt 
tools and dug into this a bit more.  I found the location where the UI buttons 
are set, and saw they have a minimum size of 32.  I couldn’t see anything else 
that jumped out of the source code, so I went looking for other information 
available.  I found a few items on StackOvervlow and eventually found this 
article on the Qt Forum that seemed to be on point.

https://doc.qt.io/qt-5/highdpi.html

In reading through, I see that there is a workaround by setting the environment 
variable QT_ENABLE_HIGHDPI_SCALING prior to running the application should 
enable the high-DPI support.  I ran some experiments, and this is what I found.

BEFORE

The buttons on the main UI panel are clipped:



And the font size on the waterfall display is huge:




AFTER setting the environment variable:

The buttons as well asother screen elements are no longer clipped:



And the waterfall font size is back to normal:




CONCLUSION

The WSJT-X program will display properly if the high-DPI support in Qt is 
enabled.  While setting the environment variable is a workaround for this, the 
proper course of action would be to enable this support in the source code.  
According to the StackOverflow pages, the following line, executed prior to 
initializing the application will enable the high-DPI support.

QApplication::setAttribute(Qt::AA_EnableHighDpiScaling);

In the WSJT-X, the initialization of the Qt application occurs inside 
ExceptionCatchingApplication.hpp, which is included into main.cpp and called at 
line 118 (as found in the 2.7.0 code on SourceForge).  In my view, inserting 
the above “setAttribute” just above line 118 will properly enable the high-DPI 
support for Qt, and solve this and possibly many other issues with users of 
high-DPI monitors in the userbase.

Please feel free to reach out if you have any questions or would like to 
discuss this issue further.


73
-.. . / -- .- .-. -.- / -. --... -.-- -..
DE  MARK  N7YD

From: Black Michael <mdblac...@yahoo.com<mailto:mdblac...@yahoo.com>>
Sent: Friday, September 1, 2023 12:53
To: WSJT software development 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>; 
Mark Galbraith <n...@mgg4.com<mailto:n...@mgg4.com>>; mark mgg4.com 
<m...@mgg4.com<mailto:m...@mgg4.com>>
Subject: Re: [wsjt-devel] Button sizes not correct

Can you provide a screen shot?

What font are you using -- I have Microsoft Sans Serif  8pt.



Mike W9MDB




On Friday, September 1, 2023 at 01:01:45 PM CDT, mark mgg4.com 
<m...@mgg4.com<mailto:m...@mgg4.com>> wrote:



After switching back, and the problem with the button sizes returns, I make the 
following observations.



  1.  The text margins for the “H” button seem to be correct.
  2.  The remaining buttons in the column use the same button size as the “H” 
button.
  3.  Scaling those buttons on one of the longer button labels may resolve the 
problem for all resolutions.



I’m a retired programmer with 45 years of experience.  I’ve seen these types of 
problems many times.  Sometimes, the hard problems have easy solutions.  Other 
times you grab a big hammer…





--Mark



From: mark mgg4.com via wsjt-devel 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>
Sent: Friday, September 1, 2023 10:54 AM
To: Black Michael <mdblac...@yahoo.com<mailto:mdblac...@yahoo.com>>; WSJT 
software development 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>; 
Mark Galbraith <n...@mgg4.com<mailto:n...@mgg4.com>>
Cc: mark mgg4.com <m...@mgg4.com<mailto:m...@mgg4.com>>
Subject: Re: [wsjt-devel] Button sizes not correct



All of them.  Most annoying is the Log popup which I have positioned for easy 
tapping (touch screen).





--Mark



From: Black Michael <mdblac...@yahoo.com<mailto:mdblac...@yahoo.com>>
Sent: Friday, September 1, 2023 10:52 AM
To: WSJT software development 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>; 
Mark Galbraith <n...@mgg4.com<mailto:n...@mgg4.com>>
Cc: mark mgg4.com <m...@mgg4.com<mailto:m...@mgg4.com>>
Subject: Re: [wsjt-devel] Button sizes not correct



Which windows?









On Friday, September 1, 2023 at 12:46:50 PM CDT, Mark Galbraith 
<n...@mgg4.com<mailto:n...@mgg4.com>> wrote:





After a few more experiments, I’ve reverted this change.  The program no longer 
remembers where certain windows open on the screen, opening all windows in the 
center.  This is a bit more disruptive than the narrow buttons.



--Mark, N7YD





From: mark mgg4.com via wsjt-devel 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>
Sent: Friday, September 1, 2023 10:37 AM
To: Black Michael <mdblac...@yahoo.com<mailto:mdblac...@yahoo.com>>; WSJT 
software development 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>
Cc: mark mgg4.com <m...@mgg4.com<mailto:m...@mgg4.com>>
Subject: Re: [wsjt-devel] Button sizes not correct



Thank you.  That does change a few things, and some of the text seems a bit 
less sharp, but it does fix the problem and I like the overall effect better.  
I very much appreciate your response.





--Mark, N7YD







From: Black Michael via wsjt-devel 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>
Sent: Friday, September 1, 2023 9:25 AM
To: WSJT software development 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>>
Cc: Black Michael <mdblac...@yahoo.com<mailto:mdblac...@yahoo.com>>
Subject: Re: [wsjt-devel] Button sizes not correct



Try this to replace the qt.conf in your bin directory



[Paths]

Plugins = ../plugins



[Platforms]

WindowsArguments = dpiawareness=0





Mike W9MDB





On Thursday, August 31, 2023 at 10:43:43 PM CDT, Laurie, VK3AMA via wsjt-devel 
<wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>> 
wrote:





On 01/09/2023 8:15 am, Mark Galbraith via wsjt-devel wrote:

Not sure what’s happening here, but my guess would be that the screen 
resolution may be off, but I was seeing this on other computers as well.






My computer is a Microsoft Surfacebook 2, with a screen resolution of 3240 x 
2160.  I was also seeing the same thing on my other computer with a 32” ultra 
widescreen resolution of 2560 x 1080.  I’m also seeing this on v2.6.1 and 
v2.7.0-rc2.  Is there a setting I need to adjust, or is this something that 
requires a program change to fix?





73

-.. . / -- .- .-. -.- / -. --... -.-- -..

DE  MARK  N7YD


A long standing defect that I gave up on getting the devs to correct.

All other UI controls inducing the Tx1-6 buttons are scaled correctly except 
these buttons!

Here's mine, like you replicated across multiple devices.


de Laurie VK3AMA

_______________________________________________
wsjt-devel mailing list
wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>
https://lists.sourceforge.net/lists/listinfo/wsjt-devel




_______________________________________________

wsjt-devel mailing list

wsjt-devel@lists.sourceforge.net<mailto:wsjt-devel@lists.sourceforge.net>

https://lists.sourceforge.net/lists/listinfo/wsjt-devel

_______________________________________________
wsjt-devel mailing list
wsjt-devel@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/wsjt-devel

Reply via email to