Yesid Hernandez wrote: > After some test I could make cmake working with MinGW. Take a look at: > http://mechatronics.wordpress.com/2007/04/07/wxwidgets-283-for-wxart2d-on-msw/ > > to see some more information.
But what i read there is mainly based on wxWidgets compiled using configure. Do you mean that cmake -G "Unix Makefiles" ../wxArt2D does the trick? I wonder why? I mean is MINGW not set in that case? I noticed yesterday that using make-mingw -f makefile.gcc is producing library naming which is not unix based. So i can not imagine how this works. > > Then when I tried to compile with make. I got the following error: > > expat.h file not found, it seems there is not the correct path to find > the file, because with wxWidgets-2.8.3 this is in src\expat\lib, I did > some changes in the files that need this: xmlparse/include/genxmlpars.h, > modules/canvas/include/xmlpars.h. And now my configuration is working, I > think you should take a look of this. Did you set WXWIN variable first when setting up with cmake? I noticed that if this is not set the first time, that because of cached setting it is not found the second time by cmake. Klaas -- Unclassified ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Wxart2d-users_dev mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev