Hi Klaas,

Am Freitag, 16. Mai 2008 schrieb Klaas Holwerda:
> Since yesterday there are now seperate commands for that, and undo-able.
> cancom.h/cpp
>
> a2dCommand_ToTopMask
> a2dCommand_ToBackMask
as my program doesn't use the command processor, but only an a2dCanvasDocument 
and adds the graphic objects to its root, i think that these commands are not 
usable for me. And indeed there is only one layer.

Would a sequence of ReleaseChild() and Append() do the job?

Thanks,
Thomas

>
> So mask the objects in some way (select or some other flag like BIN or BIN2
> ), and call this command.
> Be aware  that this is for objects on the same layer. If you want it really
> on top, the object should be placed on the top layer/rendering order also.
> But since you very likely use just one layer, this is oke.
> Else a2dCommand_SetLayerMask is the second command you need.
>
> Klaas
>
> Thomas Zehbe wrote:
> > Hi,
> >
> > I'm searching for a way to make an object visible, which is hidden from
> > other objects in the hirarchy. I didn't find a way in the docs. Is there
> > a special command, f. E. to move it to the top of the hierarchy? (btw,
> > the point to the object is stored and accessable).
> >
> > Any hints would be appreciated.
> >
> > Thx,
> > Thomas



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