Hi Klaas, Am Freitag, 16. Mai 2008 schrieb Klaas Holwerda: > Since yesterday there are now seperate commands for that, and undo-able. > cancom.h/cpp > > a2dCommand_ToTopMask > a2dCommand_ToBackMask as my program doesn't use the command processor, but only an a2dCanvasDocument and adds the graphic objects to its root, i think that these commands are not usable for me. And indeed there is only one layer.
Would a sequence of ReleaseChild() and Append() do the job? Thanks, Thomas > > So mask the objects in some way (select or some other flag like BIN or BIN2 > ), and call this command. > Be aware that this is for objects on the same layer. If you want it really > on top, the object should be placed on the top layer/rendering order also. > But since you very likely use just one layer, this is oke. > Else a2dCommand_SetLayerMask is the second command you need. > > Klaas > > Thomas Zehbe wrote: > > Hi, > > > > I'm searching for a way to make an object visible, which is hidden from > > other objects in the hirarchy. I didn't find a way in the docs. Is there > > a special command, f. E. to move it to the top of the hierarchy? (btw, > > the point to the object is stored and accessable). > > > > Any hints would be appreciated. > > > > Thx, > > Thomas -- Thomas Zehbe Dipl.-Ing. Allied-Visions GmbH Bäckerstraße 18 31683 Obernkirchen Tel. +49 5724 951822 Fax. +49 5724 951813 E-mail: [EMAIL PROTECTED] Geschäftsführer: Dipl.-Ing. Martin Seger Amtsgericht Stadthagen, HRB 2124 ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev