Matěj Týč wrote: >>> ing debug etc.) >>> >> I think that is not so strange, since one can have various wxWidgets >> libraries on a system. >> > That's right, but it is troublesome. They would have to be installed in > different prefixes and that's a pain. > Don't understand "different prefixes". wx-config can supply the last installed. So maybe i could make a good guess, i now just show it the chosen one does not exist. But all in all there must be option to choose. > Anyway, the build system seems to be quite sophisticated, it was made by > you? > > Well, cmake is not made by me, i just use it. Complicated enough, still all much better than configure etc. Why? Since it creates also windows VC project files, makefiles etc. I simply refuse to learn many different make systems, if one can do it for all, cmake! >> Did not test this well. Cmake should use standard directories. >> So what are those strange directories? May i can do something about it. >> > > I have set 'prefix' to /usr. > Quite a lot of files got installed to /usr/wxart2d, which is > unacceptable. They should go either to /usr/shared/wxart2d (applies to > examples, applications data etc.), /usr/include/wxart2d (include files) > Next, /usr/bin/wxArt2DConfig.cmake and /usr/bin/UsewxArt2D.cmake files > were installed. Why? They are not executables... > Because somewhere in config/CmakeLists.txt i put:
INSTALL( FILES ${wxart2d_BINARY_DIR}/bin/wxArt2DConfigOutBuild.cmake DESTINATION "bin" RENAME wxArt2DConfig.cmake ) INSTALL( FILES ${wxart2d_BINARY_DIR}/bin/UsewxArt2D.cmake DESTINATION "bin" ) Those files can be used by application to configure them selfs using wxArt2D. I don't know where they should go. But ideas welcome! And after words patches even more. > I would like to program a primitive diagram editor. I will try to get > into the library and if I come across something that I could improve, I > will let you know. > Great. Have a look at RoboPro from Fisher Technik to know what is possible. > In the end, can I ask you what software and platform are you using to > develop wxArt2D? > VC 2005/2008 mainly. And now and then i test on Linux. Debugging in VC is so advanced, it's just a very good IDE. If it would be available on Linux, i would switch today :-) I tried Eclipse on windows, but still very confusing to me. Regards, Klaas ------------------------------------------------------------------------------ _______________________________________________ Wxart2d-users_dev mailing list Wxart2d-users_dev@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxart2d-users_dev