Hi,
klaas.holwerda ha scritto:
Francesco Montorsi wrote:
The configure script now just misses a check for wxStEdit component,
which must enable/disable wxLuaEdit, right ?
Right.
I've done some work on bakefiles:
1) fixed some problems with DLL naming
2) added next to WX_SHARED the SHARED option so that one can build
static builds of wxLua against shared builds of wxWidgets (with SHARED=0
WX_SHARED=1)
3) added check for wxStEdit in configure script
4) changed WX_DEBUG=0/1 to BUILD=release/debug like the one wxWidgets use
5) changed WX_UNICODE=0/1 to UNICODE=0/1 like the one wxWidgets use
Hopefully, the build system should now be complete and working.
I've tested it against various builds of wxWidgets and it worked
nicely... I'm going to test it on win32...
tested on win32; I fixed some little bugs and found that now everything
should work nicely except for two things:
1) I'm using wxCVS also on win32 and I've found that I had to put
wxLUA_USE_wxHelpController to 0 otherwise I got an error about
wxWinHelpController.
2) wxluacan app works nicely but wxluaapp still crashes at startup with
the same error I got from unix version...
Francesco
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