On 2/6/06, Francesco Montorsi <[EMAIL PROTECTED]> wrote:
> >> 2) wxluacan app works nicely but wxluaapp still crashes at startup
> >> with the same error I got from unix version...
> >>
> > Only when running a script, there is still the same problem of object
> > added in lua and destroyed in c++.
> > But this is just a wxLua bug.
> I'd like to help you and John to solve this but I still have much to
> learn with wxLua.

I can take a look at the bindings tonight. You have to be careful
about using %delete since if you use it wxLua will delete the object
for you, something you don't want for wxWindow derived classes or
objects that are managed in some other code.

-John Labenski


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