Josh Turpen ha scritto:
I see I'm not the only one having problems. In order for other binary
modules to work with wxLua, wxLua needs to link against a seperate
Lua.DLL, a DLL which the modules also link against.
I know - it's the same issue described at
http://lua-users.org/wiki/BuildingModules
(see "Do Not Link Modules to the Lua Core Libraries"), right ?
In the current
binary release of wxLua the only way to make it work is to rebuild all
of the modules and have them link against wxLua.dll to get the lua symbols.
Please please please add/fix the SHARED options to the build system :)
Just for curiosity: how did you manage to rebuild all modules ?
Hacking the makefiles ?
I have 3D rendering working inside a wxFrame using wxLua and IrrLua.
http://irrlua.sourceforge.net/14.wxWindow.lua
very interesting project !
Maybe we should add a "projects using wxLua" section in wxLuaWebsite...
Unfortunately it only works with wxLua 2.4 due to the linking issues
I've described above, which this SHARED option would solve.
Linking against the LuaBinaries would be best of all. If everybody
links against the same binaries, all of our modules will play together
without the need for a recompile somewhere. Just download the .DLL/.so
and go.
I think it should be not very difficult to reach this compatibility: we
just need to build luamodule against the verbatim version of lua.
Francesco
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