Anders F Björklund ha scritto:
> It is working good, just needs a post-process step
> of adding a resource fork or an application bundle:
> 
> wxLuaSudoku.app/
> `-- Contents
>      |-- Info.plist
>      |-- MacOS
>      |   `-- wxLuaSudoku
>      |-- PkgInfo
>      `-- Resources
>          `-- wxLua.icns
> 
> The default static build might be a tad on the large
> side, though. Especially with wxWidgets included too:
> 
>   11M    ppc-static/wxluasudoku
>   11M    x86-static/wxluasudoku
>   22M    wxLuaSudoku.app
> 6.3M    wxLuaSudoku.zip
> 
> No UPX for Mach-O/i386 yet, as far as I know ? Think
> there is for Mach-O/ppc32 though, so there is hope...
good :)

I don't understand exactly what needs to be done to get this, however... 
(i.e. which is the post-process step?)


> Works good on Mac OS X 10.4, anyway. Looks good, too:
> http://www.algonet.se/~afb/wx/wxlua28-wxluasudoku.png
great, I've added also this screenshot (I also added the other ones you 
posted - thanks!).


> No requirements needed, since this was a static build:
> (i.e. just unzip, double-click the icon and it starts)
> 
> wxLuaSudoku.app/Contents/MacOS/wxLuaSudoku: Mach-O fat file with 2 
> architectures
> wxLuaSudoku.app/Contents/MacOS/wxLuaSudoku (for architecture ppc):      
> Mach-O executable ppc
> wxLuaSudoku.app/Contents/MacOS/wxLuaSudoku (for architecture i386):     
> Mach-O executable i386
> 
> wxLuaSudoku.app/Contents/MacOS/wxLuaSudoku:
>          
> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 
> (compatibility version 1.0.0, current version 6.0.0)
>          /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 
> (compatibility version 1.0.0, current version 275.0.0)
>          /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon 
> (compatibility version 2.0.0, current version 128.0.0)
>          /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa 
> (compatibility version 1.0.0, current version 11.0.0)
>          /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, 
> current version 88.3.4)
>          /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit 
> (compatibility version 1.0.0, current version 1.0.0)
>          /usr/lib/libz.1.dylib (compatibility version 1.0.0, current 
> version 1.2.3)
>          /usr/lib/libiconv.2.dylib (compatibility version 5.0.0, current 
> version 5.0.0)
>          /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, 
> current version 7.4.0)
>          /usr/lib/libgcc_s.1.dylib (compatibility version 1.0.0, current 
> version 1.0.0)
> 
> The wx.framework and wxLua.framework shared libraries
> should help keep the wxLua overhead down to just once...
> 
> 248K    ppc-shared/wxluasudoku
> 276K    x86-shared/wxluasudoku
> 
> Of course, then one might as well wrap the program with
> a call to "wxlua" and not use freeze in the first place ?
AFAIK wxluafreeze basically just do that: i.e. wraps the user's lua 
script with a wxlua interpreter...

Francesco



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