Hakki Dogusan <[EMAIL PROTECTED]> writes:

> (From my old message. Maybe it works for you too.)
> 
> Changed lua2wx, wx2lua and wxLuaCharBuffer's ctor as follows:
> 


I change lua2wx this way trying to maintain UTF8 support

inline WXDLLIMPEXP_WXLUA wxString lua2wx(const char* luastr)
{
    if (luastr == NULL) return wxEmptyString; // check for NULL
        
        wxString str;
#if wxUSE_UNICODE
        str = wxString(luastr, wxConvUTF8);
#else
        str = wxString(wxConvUTF8.cMB2WC(luastr), *wxConvCurrent);
#endif // wxUSE_UNICODE
        if (str.IsEmpty())
                str = wxConvertMB2WX(luastr);
        return str;
}

After reading your message I realize that wx2lua should also be modified.

Andre


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