Hello folks. Bill from iGame3D here. The iGame3D pro external brings OpenGl, Lua, and Ogg Vorbis to Runtime Revolution IDE, which allows us to make interfaces with its hypercard like scripting.
The iGame3D Player is a cross platform standalone game application for OS X and Windows that runs Lua scripts. We are going to bring our Windows and Mac compatible openGL 3D game technology to open source, there have been technical difficulties in that process. We are going to try to get WxLua and iGame3D working together, but Tobi is the one who knows what he's doing and tomorrow is the start of another college term. See the site, ask questions, have fun, and tell me what you think about our half baked 3D pie. William Griffin [EMAIL PROTECTED] http://www.igame3d.com/ Games http://www.igame3d.com/wordpress/?page_id=4 iGame3D Core Lua http://www.igame3d.com/luas/core.lua Open source Lua scripting with the iGame3D engine https://sourceforge.net/docman/index.php?group_id=191364iGame3D runtime revolution stack script...I guess our wxLua would look like this? http://www.igame3d.com/rev/text/ig3d_ui_main/ stack.ig3d_UI_MAIN.script.6934.txt
------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys-and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users