On 8/31/07, Ryan Pusztai <[EMAIL PROTECTED]> wrote: > I hate to ask this because I am a developer of other open-source project and > know what a pain this type of question can introduce;
Ugh. :) > When are the build problems going to be fixed? I need to use wxLua in a > project but I can't build it because of the OpenGL dependency problem in the > BakeFiles. Any update, even if it is "go jump in a lake", is ok. I am just > trying to see if I need to find another solution for my project. Thanks so > much for all your effort. The problem with the GL and other libraries are that you cannot select them if you build in a GUI like MSVC. So, to some extent it's easier to have them on since I would imagine that it's easier to remove the -lwxlibglxyz line than try to add it back. If I remember correctly the problem is that the build files DO specify the GL lib, but that you haven't built it? If this is the case then it's easy; 1) Edit the build file you use and just remove the linking dependency for the GL lib. This takes a little bit of digging, but it shouldn't be hard, search for "GL" 2) Edit modules/wxbind/setup/wxluasetup.h and put "wxLUA_USE_wxGLCanvas 0" 3) Don't call wxLuaBinding_wxgl_init() Hope this helps, John ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users