So, I'm new to this so go easy on me (first post!).

I'm running a Lua interpreter that's embedded in a C++ application  
already (a 3d app). It's using Lua 5.1 I believe.

Is there any way to load a wxLua module (where is it?) into any  
separate interpreter? What file(s) do I need for this? I have no idea  
where the compiled module would be and what I'd need to run it. I  
know where my require paths are for the application and can write and  
load up modules at will in the app. I've never even attempted to load  
up a compiled lua module (that might be part of the problem).

Unfortunately, I have zero developer tools on the machine I'm using  
right now (10.4.10). The only files I see in the download that seem  
like I might be able to use are wx.bundle and the liblua5.1.0.dylib  
(but isn't that just the lua 5.1 library?).

Any tips you can offer are greatly appreciated.

- jon

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