On Jan 16, 2008 7:07 AM, Leslie Newell <[EMAIL PROTECTED]> wrote: > Hi John, > > Found it. In modules/build/msw/makefile.vc > > !if "$(BUILD)" == "debug" && "$(UNICODE)" == "0" && "$(WX_MONOLITHIC)" > == "0" > __WXLIB_GL_NAME_p = wxmsw$(WX_VERSION)d_gl.lib > !endif ... > > The GL lib is separate even in monolithic builds. The lines should read: > > !if "$(BUILD)" == "debug" && "$(UNICODE)" == "0" > __WXLIB_GL_NAME_p = wxmsw$(WX_VERSION)d_gl.lib > !endif ... > > Just one of those little wx quirks to catch out the unwary ;-) > > Next problem: > > link /NOLOGO /OUT:..\..\..\bin\vc_dll\wxluafreeze.exe > /LIBPATH:c:\wxWid > gets-2.8.6\lib\vc_dll /DEBUG /pdb:"..\..\..\bin\vc_dll\wxluafreeze.pdb" > /LIBPAT > H:..\..\..\lib\vc_dll /LIBPATH:..\..\..\modules\lua\lib > /SUBSYSTEM:WINDOWS @C:\D > OCUME~1\LESNEW~1\LOCALS~1\Temp\nm5F.tmp > app_wxluafreeze_wxluafreeze.obj : error LNK2019: unresolved external > symbol "__d > eclspec(dllimport) bool __cdecl wxLuaBinding_wxgl_init(void)" > (__imp_?wxLuaBindi > ng_wxgl_init@@YA_NXZ) referenced in function "public: virtual bool > __thiscall wx > LuaFreezeApp::OnInit(void)" ([EMAIL PROTECTED]@@UAE_NXZ) > ..\..\..\bin\vc_dll\wxluafreeze.exe : fatal error LNK1120: 1 unresolved > external
Hopefully they're both fixed in the current CVS. I will post separately about a a problem with the bigger picture however. Regards, John ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users