Hi John, The gl problem is fixed but I am afraid the wxLuaFreeze issue is still there:
link /NOLOGO /OUT:..\..\..\bin\vc_dll\wxluafreeze.exe /LIBPATH:c:\wxWid gets-2.8.6\lib\vc_dll /DEBUG /pdb:"..\..\..\bin\vc_dll\wxluafreeze.pdb" /LIBPAT H:..\..\..\lib\vc_dll /LIBPATH:..\..\..\modules\lua\lib /SUBSYSTEM:WINDOWS @C:\D OCUME~1\LESNEW~1\LOCALS~1\Temp\nm32.tmp app_wxluafreeze_wxluafreeze.obj : error LNK2019: unresolved external symbol "__d eclspec(dllimport) bool __cdecl wxLuaBinding_wxgl_init(void)" (__imp_?wxLuaBindi ng_wxgl_init@@YA_NXZ) referenced in function "public: virtual bool __thiscall wx LuaFreezeApp::OnInit(void)" ([EMAIL PROTECTED]@@UAE_NXZ) ..\..\..\bin\vc_dll\wxluafreeze.exe : fatal error LNK1120: 1 unresolved external s Just to refresh your memory: BUILD = debug UNICODE = 1 SHARED = 1 WX_SHARED = 1 As it happens I don't need wxLuaFreeze so this isn't a major problem for me. Now to test the static release build ;-) Thanks, Les ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users