On Feb 18, 2008 12:06 AM, marcos <[EMAIL PROTECTED]> wrote:
>
>  John Labenski escreveu:
>
> http://www.wxwidgets.org/manuals/stable/wx_wxstring.html#wxstring
> http://www.wxwidgets.org/manuals/stable/wx_unicode.html#unicode
> http://www.wxwidgets.org/manuals/stable/wx_mbconvclasses.html#mbconvclasses
> http://www.wxwidgets.org/manuals/stable/wx_wxmbconv.html#wxmbconv
>
> WXDLLIMPEXP_WXLUA wxString lua2wx(const char* luastr)
> {
>  return wxString(luastr, *wxConvCurrent);
> }
>
> const WXDLLIMPEXP_WXLUA wxCharBuffer wx2lua(const wxString& wxstr)
> {
>  wxCharBuffer buffer(wxstr.mb_str(*wxConvCurrent));
>  return buffer;
> }
>
> Hakký, could you try these and let me know if they work.
>
> Regards,
>  John
>
>  The more I read about Unicode it seems like this is all we need.
>  After (Hakki's) inline ...
>  It seems work.
>
> - win2000, in Brazilian-Portuguese
> - using the VC6 [win32 release multilib] project (not unicode).

Ok... lets cross our fingers that it really is that simple. I will try
some other tests in the next week.

Regards,
    John

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