Hi John,

Started some serious wrapping now, and understand that it is no so 
automatic as i hoped :-)
Anyway the tag extraction script give a reasonable start. But when it 
come to operator its a bit bad.
I tried to fix it by adding %operator in front of those members in 
parse_ctags, but that should not be done for all.
Now i could make it work for the operators that are oke. But what about 
the rest??

So i wonder, where is the real problem, in Lua in C++. Is it possible to 
have operators like below?
Or should they somehow be renamed?  What would be a good solution??

Anyway the next one refuses to compile in C++.

 a2dIOHandlerXMLWrite& operator<<(const wxInt16 & c)

It does not like the name of the array variable.

static wxLuaArgType 
s_wxluatypeArray_wxLua_a2dIOHandlerXMLWrite_operator<<[] = { 
&wxluatype_a2dIOHandlerXMLWrite, &wxluatype_TLIGHTUSERDATA, NULL };


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