Hi John,
Started some serious wrapping now, and understand that it is no so
automatic as i hoped :-)
Anyway the tag extraction script give a reasonable start. But when it
come to operator its a bit bad.
I tried to fix it by adding %operator in front of those members in
parse_ctags, but that should not be done for all.
Now i could make it work for the operators that are oke. But what about
the rest??
So i wonder, where is the real problem, in Lua in C++. Is it possible to
have operators like below?
Or should they somehow be renamed? What would be a good solution??
Anyway the next one refuses to compile in C++.
a2dIOHandlerXMLWrite& operator<<(const wxInt16 & c)
It does not like the name of the array variable.
static wxLuaArgType
s_wxluatypeArray_wxLua_a2dIOHandlerXMLWrite_operator<<[] = {
&wxluatype_a2dIOHandlerXMLWrite, &wxluatype_TLIGHTUSERDATA, NULL };
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