> I have found that when an apps crashes for unknown reasons you have
> somehow linked or compiled it improperly. It is very strange that
> wxLuaCan does not work and points to some problem with your build. Can
> you run any of the wxWidgets C++ samples?
> 
> Are you sure that the wxWidgets libs, wxLua libs, and your program
> were built using the exact same settings, unicode, debug, etc. You
> should clean out all the old builds and start over so you know that
> there is only one set of headers, libs, and whatnot.
> 
> Regards,
>     John

In my firs post i wrote:
> I have wxWidgets: 2.8.10.
> Compiler: mingw
> Make options: UNICODE, RELEASE, SHARED, MONOLITHIC.
> And I have wxLua: 2.8.10
> Compiler: mingw
> Make options: UNICODE, RELEASE, SHARED, WXSHARED, MONOLITHIC.
> (Tryed MONOLITHIC = 0, not work correctly too.)

Previosly, tnx for answers.
I told, wxWidgets works OK. All samples and my apps OK.
Problem appears, when i invoke "wxLuaBinding_wxbase_init()" or others
"wxLuaBinding_wxXXX_init()" functions. For understanding my problem, launch plz
my app in attach (see first post).


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