ADD_SUB_DIRECTORY became too complicated, and i would need to make to many changes, maybe later. For the moment my original approach was the easiest to get working.
With some of the suggested changes ( libs and exe in one place), and changes to my FindWxLua cmake files, i am now able to start wrapping again. Made a switch on wxWidgets version to use the new library names. One thing i noticed is that i must build in the wxLua trunk itself. If not wxLua_ROOT_DIR pointing to the build directory is not enough. Some files i need must come from the trunk. With bakefile it seems i did the same, but there i did set the WXLUA env variable to get to these files. Also after an install (with CMake), files are taken from the binary and source tree, and combined as one install. Like all headers, generated and already there. I don't know what is the right way to handle this non installed usage of a package. I myself solved it using two wxLuaConfig.cmake files one for installing and one for a normal build only find. Now i first need to get rid of the wrapping compile errors to make sure it works. Klaas On 24-12-2011 12:06, klaas.holwerda wrote: > On 24-12-2011 9:47, klaas.holwerda wrote: >> If you don't have time, it can wait, i keep using the bakefile generated >> stuff for time being.\ > Well that does not work for 2.9, so i guess it is needs to be Cmake now. > To bad. > > Klaas > > ------------------------------------------------------------------------------ Write once. Port to many. Get the SDK and tools to simplify cross-platform app development. Create new or port existing apps to sell to consumers worldwide. Explore the Intel AppUpSM program developer opportunity. appdeveloper.intel.com/join http://p.sf.net/sfu/intel-appdev _______________________________________________ wxlua-users mailing list wxlua-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/wxlua-users