On 15.11.2013 at 23:28 John Labenski wrote:

> On Fri, Nov 15, 2013 at 4:23 PM, Andreas Falkenhahn 
> <andr...@falkenhahn.com>wrote:
>  
> Hi,
>  
>  how is manual delete supposed to work in wxLua? I tried to call
>  
>  myButton = wx.wxButton(....)
>  myButton:delete()
>  




> You are supposed to use myButton:Destroy() to let wxWidgets
> properly delete it. The delete() function is available only for
> objects that are not owned by something else. It works on wxRects
> for example, but all wxWindows are supposed to be owned by their parent.

Ok, but is myButton:Destroy() really equivalent to doing a "delete myButton"
in C++? I ask because I'm porting some C++ code to wxLua and the code
often deletes and then re-creates the button and I'm trying to imitate
this behaviour in wxLua....

-- 
Best regards,
 Andreas Falkenhahn                            mailto:andr...@falkenhahn.com


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