Kirak Hong <hok...@gatech.edu> wrote on 12/02/2010 05:17:39 PM: > Hi, > > I am trying to use my X10 class within an external CPP file. > For example, I have X10 class as following : > > class X10Image > > { > > public val width : Int; > > public val height : Int; > > public val channel : Int; > > public val img : Array[Int]; > > > > ... some methods ... > > } > > > > When I see the generated cc file, the class is declared in cpp as following > : > > class X10Image : public x10::lang::Object { > > public: > > RTT_H_DECLS_CLASS > > > > void _instance_init(); > > > > x10_int FMGL(width); > > > > x10_int FMGL(height); > > > > x10_int FMGL(channel); > > > > To access the X10Image class within an external cpp file, I thought that I > can just include X10Image.h with x10rt.h, but the compiler complains like > following : > > x10c++: In file included from > > /home/hokira/Projects/x10-2.1.0/include/x10aux/double_utils.h:16, > > from /home/hokira/Projects/x10-2.1.0/include/x10rt.h:38, > > from X10Image.h:4, > > from OpenCV.cpp:7: > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In function > > ‘bool x10aux::math::isfinite(double)’: > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:83: error: > > ‘::isfinite’ has not been declared > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In function > > ‘bool x10aux::math::isfinite(float)’: > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:83: error: > > ‘::isfinitef’ has not been declared > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In function > > ‘int x10aux::math::signbit(double)’: > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:85: error: > > ‘::signbit’ has not been declared > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In function > > ‘int x10aux::math::signbit(float)’: > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:85: error: > > ‘::signbitf’ has not been declared > > > > Can anyone please give some comments on this?
First, the X10 runtime implementation and the X10 generated code require a POSIX subsystem. Second, our math.h is carefully crafted for the platforms we've tested on, and may not work on all platforms. What operating system and platform are you using? Igor -- Igor Peshansky (note the spelling change!) IBM T.J. Watson Research Center X10: Parallel Productivity and Performance (http://x10-lang.org/) XJ: No More Pain for XML's Gain (http://www.research.ibm.com/xj/) "I hear and I forget. I see and I remember. I do and I understand" -- Xun Zi ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ X10-users mailing list X10-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/x10-users