Yes, that sounds like reasonable. Thanks by the way. Kirak
On Thu, Dec 2, 2010 at 11:57 PM, Igor Peshansky <ig...@us.ibm.com> wrote: > As I said, our math.h attempts to manipulate preprocessor definitions > that it knows about. If the system provides different preprocessor > definitions, or if, I suspect, the file you include before math.h > is not compatible with C++ APIs (e.g., it defines "isfinite()" in a > way that cannot be used to invoke it as "::isfinite()"), our math.h > will not do the right thing. > > Hope things work for you now. > Igor > > Kirak Hong <hok...@gatech.edu> wrote on 12/02/2010 11:43:09 PM: > > > Hi, > > > > Somehow, if I put the <cvaux.h> from OpenCV library above <x10rt.h> then > the > > compiler complains. Otherwise, it works fine. > > I think it's some trivial preprocessor definition problem or something > since > > my friend had similar problem when using System S. > > The problem was two different libraries were using same preprocessor > > definitions and header files were broken. > > > > Thanks, > > Kirak > > > > On Thu, Dec 2, 2010 at 6:33 PM, Igor Peshansky <ig...@us.ibm.com> wrote: > > > > > Kirak Hong <hok...@gatech.edu> wrote on 12/02/2010 05:17:39 PM: > > > > > > > Hi, > > > > > > > > I am trying to use my X10 class within an external CPP file. > > > > For example, I have X10 class as following : > > > > > > > > class X10Image > > > > > { > > > > > public val width : Int; > > > > > public val height : Int; > > > > > public val channel : Int; > > > > > public val img : Array[Int]; > > > > > > > > > > ... some methods ... > > > > > } > > > > > > > > > > > > > When I see the generated cc file, the class is declared in cpp as > > > following > > > > : > > > > > > > > class X10Image : public x10::lang::Object { > > > > > public: > > > > > RTT_H_DECLS_CLASS > > > > > > > > > > void _instance_init(); > > > > > > > > > > x10_int FMGL(width); > > > > > > > > > > x10_int FMGL(height); > > > > > > > > > > x10_int FMGL(channel); > > > > > > > > > > > > > To access the X10Image class within an external cpp file, I thought > that > > > I > > > > can just include X10Image.h with x10rt.h, but the compiler complains > > > like > > > > following : > > > > > > > > x10c++: In file included from > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/double_utils.h:16, > > > > > from /home/hokira/Projects/x10-2.1.0/include/x10rt.h:38, > > > > > from X10Image.h:4, > > > > > from OpenCV.cpp:7: > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In > > > function > > > > > ‘bool x10aux::math::isfinite(double)’: > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:83: > error: > > > > > ‘::isfinite’ has not been declared > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In > > > function > > > > > ‘bool x10aux::math::isfinite(float)’: > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:83: > error: > > > > > ‘::isfinitef’ has not been declared > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In > > > function > > > > > ‘int x10aux::math::signbit(double)’: > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:85: > error: > > > > > ‘::signbit’ has not been declared > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h: In > > > function > > > > > ‘int x10aux::math::signbit(float)’: > > > > > /home/hokira/Projects/x10-2.1.0/include/x10aux/math.h:85: > error: > > > > > ‘::signbitf’ has not been declared > > > > > > > > > > > > > Can anyone please give some comments on this? > > > > > > First, the X10 runtime implementation and the X10 generated code > > > require a POSIX subsystem. Second, our math.h is carefully crafted > > > for the platforms we've tested on, and may not work on all platforms. > > > > > > What operating system and platform are you using? > > > Igor > -- > Igor Peshansky (note the spelling change!) > IBM T.J. Watson Research Center > X10: Parallel Productivity and Performance (http://x10-lang.org/) > XJ: No More Pain for XML's Gain (http://www.research.ibm.com/xj/) > "I hear and I forget. I see and I remember. I do and I understand" -- > Xun Zi > > > ------------------------------------------------------------------------------ > Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! > Tap into the largest installed PC base & get more eyes on your game by > optimizing for Intel(R) Graphics Technology. Get started today with the > Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. > http://p.sf.net/sfu/intelisp-dev2dev > _______________________________________________ > X10-users mailing list > X10-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/x10-users > ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ X10-users mailing list X10-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/x10-users