On Mon, Dec 5, 2016 at 1:41 AM, Mario Rohkrämer <[email protected]> wrote:
> Only you, as the developers, will know which geometrical shapes the > different motion search methods will use, only you can give us a visual > impression how many samples in which direction and which distance will be > considered for each method. > > I tried for a long time to find diagrams in the web, but this is a topic > where my experience with Google image search fails. "A picture is worth a > thousand words" - this proverb fits here better than ever. > A recent post on doom9 points to this post that shows HEX/DIA/FULL search. http://forum.doom9.org/showthread.php?p=693742 > > > And, by the way, I believe the CLI help is improvable for this line: > > --me <string> Motion search method dia hex umh star > full. Default 1 > > a) There should be a delimiter between the explanation and the set of > valid options; I guess you will have a common syntax. > > b) The default value is an integer here, but the option type is documented > as "string". > > -- > > Fun and success! > Mario *LigH* Rohkrämer > mailto:[email protected] > _______________________________________________ > x265-devel mailing list > [email protected] > https://mailman.videolan.org/listinfo/x265-devel >
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