There has been lots of discussion recently about getting Xastir to run on OS-X.
As a new Mac user, I thought I would give it a try.
This morning I was able to get Xastir compiled and running directly on OS-X. So
far nothing fancy, just the following:
xastir 1.9.5 has been configured to use the following
options and external libraries:
MINIMUM OPTIONS:
ShapeLib (Vector maps) ................. : yes (internal)
RECOMMENDED OPTIONS:
-n GraphicsMagick/ImageMagick (Raster maps) :
no
pcre (Shapefile customization) ......... : no
dbfawk (Shapefile customization) ....... : no
rtree indexing (Shapefile speedups) .... : yes
map caching (Raster map speedups) ...... : no
internet map retrieval ................. : yes (libcurl)
FOR THE ADVENTUROUS:
AX25 (Linux Kernel I/O Drivers) ........ : no
libproj (USGS Topos & Aerial Photos) ... : no
GeoTiff (USGS Topos & Aerial Photos) ... : no
Festival (Text-to-speech) .............. : no
GDAL/OGR (Obtuse map formats) .......... : no
GPSMan/gpsmanshp (GPS downloads) ....... : no
xastir will be installed in /usr/local/bin.
Type 'make' to build Xastir (Use 'gmake' instead on some systems).
mikes-imac:xastir mike$
Here's what I did:
- Install xcode tools & X11 from Mac OS-X disk.
- Download & install OpenMotif (leopard version) from here:
http://www.ist-inc.com/DOWNLOADS/motif_download.html
- Use cvs to get the latest Xastir source.
Then, its just the usual ./configure, make & sudo make install-strip
Xastir installed in /usr/local/bin and it seems to run fine.
I do have fink installed, but I'm not sure if it is needed. I guess I should
un-install it and see if Xastir still compiles/runs.
Next is to get pcre and dbfawk included.
Mike Fenske
VE7MKF
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