There has been lots of discussion recently about getting Xastir to run on OS-X. 
As a new Mac user, I thought I would give it a try.

This morning I was able to get Xastir compiled and running directly on OS-X. So 
far nothing fancy, just the following:

xastir 1.9.5 has been configured to use the following
options and external libraries:

MINIMUM OPTIONS:
  ShapeLib (Vector maps) ................. : yes (internal)

RECOMMENDED OPTIONS:
-n GraphicsMagick/ImageMagick (Raster maps) : no
  pcre (Shapefile customization) ......... : no
  dbfawk (Shapefile customization) ....... : no
  rtree indexing (Shapefile speedups) .... : yes
  map caching (Raster map speedups) ...... : no
  internet map retrieval ................. : yes (libcurl)

FOR THE ADVENTUROUS:
  AX25 (Linux Kernel I/O Drivers) ........ : no
  libproj (USGS Topos & Aerial Photos) ... : no
  GeoTiff (USGS Topos & Aerial Photos) ... : no
  Festival (Text-to-speech) .............. : no
  GDAL/OGR (Obtuse map formats) .......... : no
  GPSMan/gpsmanshp (GPS downloads) ....... : no

xastir will be installed in /usr/local/bin.
Type 'make' to build Xastir (Use 'gmake' instead on some systems).
mikes-imac:xastir mike$

Here's what I did:

- Install xcode tools & X11 from Mac OS-X disk.
- Download & install OpenMotif (leopard version) from here:
        http://www.ist-inc.com/DOWNLOADS/motif_download.html
- Use cvs to get the latest Xastir source.

Then, its just the usual ./configure, make & sudo make install-strip

Xastir installed in /usr/local/bin and it seems to run fine.

I do have fink installed, but I'm not sure if it is needed. I guess I should 
un-install it and see if Xastir still compiles/runs.

Next is to get pcre and dbfawk included.

Mike Fenske
VE7MKF
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