This smells to me (without looking at the code) like a tile cache size limit 
problem. I don't know what xastir used to decide how much map data to cache, 
but that's the setting I would hunt for. 

Another idea would be to generate data in advance. I just poked around in 
mailing list from late 2012 and saw some talk about using Mbtiles data with 
xastir. Mbtiles is a format for mass offline storage of raster tiles. It's 
supported by GDAL, and I think that means it works in xastir? You could use a 
program like Tilemill to generate full Mbtiles coverage for the areas you need. 
Side benefit (if it works): you can distribute the same Mbtiles file to all of 
your volunteers, minimizing training load. 

I'm also curious: does your event need all of xastir's power? Will you be 
messaging, gating, repeating? Or would a much simpler, dumber app, one that is 
"read only", do the job? I daydream every now and then about writing that one 
for Mac. 

73
Hal
N3YX

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