Here's an alternate using a different radar attached.

I'm sitting under you in Ohio and it's DEFINATELY raining and showing up.

EKG


Gerry Creager wrote:
Send me the .geo file. The radar images are there. I just checked. And available via WMS, too.

gerry

Rick Green wrote:
We've got some severe weather advisories goin on this afternoon here in Michigan. And I just realized that I haven't seen a blip from USRADAR in weeks. At the moment, wunderground.com's NEXRAD display shows quite a bit of activity in the area I'm displaying on xastir, which is showing all clear.

I've got my internet map timeout set for 100 seconds, and I only see the 'fetching USRADAR.geo' message for about 5 seconds, so I don't think its a connectivity problem, especially since I'm getting tigermap data just fine.

 Anybody else noticing problems with USRadar?


#US Composite Radar image (Unidata/LDM/Gempak) n5jxs 2003 08 25
# Modified for accuracy, comments:  n5jxs 2004 03 15 1400UTC
#
# Modified by N1ICS to use Iowa State Mesonet server instead of Texas A&M
#   2007-Oct-18

# If you want to get a different image-type, change the selection
# below by removing the '#' from the front of the URL, and placing
# a '#' before all URLs for image-types you don't want.
# I don't know what will happen if you have multiple URLs selected.
#URL     http://mesonet.tamu.edu/gemdata/images/radar/01_USrad.png

URL     http://mesonet.agron.iastate.edu/data/gis/images/unproj/USCOMP/n0r_0.png

#           X       Y       Long        Lat
TIEPOINT    0          0    -126.00000  50.00000
TIEPOINT    5999    2599    -66.00000   24.00000
IMAGESIZE 6000 2600

# Map Extent (50, -126) upper left to (24, -66) lower right (.01 degree per 
pixel)

#
# REFRESH tells your program just how often to retrieve the radar
# image.  Images are recreated on the server every 6 minutes (720
# sec).
REFRESH 360

# Transparent tells the program and image handling software what
# color is to be considered transparent.  In this case, it's white
# and valid for a 24-bit color map.
#TRANSPARENT 0xffffff
# The following should work for a 16-bit color map.
#TRANSPARENT 0x0ffff
# The following should work for all color maps, now.
#TRANSPARENT 0x0ffffffff
TRANSPARENT 0x000000000

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