All done! Please verify :)
> Date: Sat, 6 Nov 2010 12:54:55 -0400
> Subject: Re: [Xbmc-addons] [SVN Pull] skin.xperience
> From: [email protected]
> To: [email protected]
> CC: [email protected]; [email protected]
>
> On Sat, Nov 6, 2010 at 12:53 PM, Cory Fields <[email protected]> wrote:
> > On Sat, Nov 6, 2010 at 7:01 AM, Adam Lee <[email protected]> wrote:
> >> Converted to Unix eols. Can someone please verify this has been completed?
> >>
> >> Cheers,
> >> Adam
> >>
> >>> Date: Fri, 5 Nov 2010 23:48:45 -0400
> >>> Subject: Re: [Xbmc-addons] [SVN Pull] skin.xperience
> >>> From: [email protected]
> >>> To: [email protected]
> >>> CC: [email protected]; [email protected]
> >>>
> >>> On Fri, Nov 5, 2010 at 10:39 PM, Adam Lee <[email protected]> wrote:
> >>> > Can you please further explain converting to Unix eols?
> >>> >
> >>> > Cheers.
> >>> >
> >>> >> Date: Fri, 5 Nov 2010 22:31:53 -0400
> >>> >> Subject: Re: [Xbmc-addons] [SVN Pull] skin.xperience
> >>> >> From: [email protected]
> >>> >> To: [email protected]
> >>> >> CC: [email protected]; [email protected]
> >>> >>
> >>> >> On Fri, Nov 5, 2010 at 5:38 PM, Adam Lee <[email protected]> wrote:
> >>> >> > All done! lol Well I hope anyways, can someone take a look and see
> >>> >> > please?
> >>> >> >
> >>> >> > What's been done:
> >>> >> >
> >>> >> > Edited xml per request
> >>> >> > gfx with 1x1 dimensions have been changed to 4x4.
> >>> >> >
> >>> >> >> Date: Fri, 5 Nov 2010 12:03:23 -0400
> >>> >> >> Subject: Re: [Xbmc-addons] [SVN Pull] skin.xperience
> >>> >> >> From: [email protected]
> >>> >> >> To: [email protected]
> >>> >> >> CC: [email protected]; [email protected]
> >>> >> >>
> >>> >> >> On Thu, Nov 4, 2010 at 7:10 PM, Adam Lee <[email protected]> wrote:
> >>> >> >> > Aside from the images you needed me to edit (just got new pc,
> >>> >> >> > doesn't
> >>> >> >> > like
> >>> >> >> > photoshop) Corey I have updated the svn. Edited the recentlyadded
> >>> >> >> > xml,
> >>> >> >> > and
> >>> >> >> > (Ihope) removed all the exec props. Please verify when you can.
> >>> >> >> >
> >>> >> >> > Cheers,
> >>> >> >> > Adam
> >>> >> >> >
> >>> >> >>
> >>> >> >> Adam
> >>> >> >>
> >>> >> >> Yep, svn props are fixed. Thanks for that.
> >>> >> >>
> >>> >> >> There's still the one xml error. My xml verifier doesn't like the
> >>> >> >> nested comment, so it wants a "-->" after the </control> on line 695
> >>> >> >> of skin.xperience/720p/Include_Categories-Recently-Added.xml.
> >>> >> >>
> >>> >> >> It's probably harmless, but I ask that all commits to our repo be
> >>> >> >> 100%
> >>> >> >> valid XML. This allows me to check new revisions for problems, and
> >>> >> >> has
> >>> >> >> already let me catch a few accidents.
> >>> >> >>
> >>> >> >> Please let me know when you've fixed up the images, then we'll move
> >>> >> >> on
> >>> >> >> to the line-endings. I think we're in the clear after that :)
> >>> >> >>
> >>> >> >> Cory
> >>> >> >
> >>> >>
> >>> >> Ok, looks good. Now if we can convert to Unix eols, that is the end of
> >>> >> my list of nits. Please see some of the other initial commit threads
> >>> >> like Night or Shade. Long story short, Notepad++ has the ability to
> >>> >> change. Not sure if it's good for changing many files at once. Maybe
> >>> >> someone else could offer some better win32 advice.
> >>> >>
> >>> >> So far, being a linux/git guy, I've had zero good advice for you.
> >>> >> Sorry for that :)
> >>> >>
> >>> >> Cory
> >>> >
> >>>
> >>> Sorry, I'm of little help for windows, best I can do is provide some
> >>> reading material: http://en.wikipedia.org/wiki/Newline
> >>>
> >>> We use Unix EOLs in the repo. Maybe some of the other skin devs can
> >>> shed some light on how they've converted?
> >>>
> >>> After a batch conversion, you can tell your skin editor to use Unix style.
> >>>
> >>> Cory
> >>
> >
> > Yep, looks good.
> >
> > Last issue remaining is the animations. They need to be moved outside
> > of /media in order to function correctly when xpr'd. You can ask some
> > of the other Blackbolt guys about this, I remember seeing some
> > discussion on the forum about it in the last few days.
> >
> > Cory
> >
>
> I just re-read that and realized it made no sense. Let me try again.
>
> Animations need to be moved outside of /media to _avoid_ being xpr'd.
>
> Cory
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