I also wanted to ask Daniel the following, but thought it better to put it
in another message:
Are there features in the "Mehrmann WB extensions" fork that we should
rescue the code for?
I had the impression that after committing it, you started to transfer the
important patches
to the main line yourself. I now copied that effort by transferring the
same patches to my
code. The mousewheel support I have not tested yet, as I have no wheel use
on my laptop,
and the ICS-engine analysis collides with my autoKibitz patch, so I still
have to do some
work on it. But I have little doubt I will get that running; I should
simply switch off the
autoKibitz when icsEngineAnalyze is on (to prevent the analysis to be
kibitzed to the
people playing the observed game, and divert kibitz of an observed engine
game back to
the main ICS window rather than the engine-output window.)
But is there other stuff in there that we should copy?
Regards,
H.G.
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