> does cross-compiling the code using mingw work, ie. building windows
executables on linux that could be tested in wine?

I think that should work, but I haven't tried running WinBoard in wine for
ages, and I don't think I ever tried cross-compiling for mingw from Linux.

On Mon, Jan 11, 2016 at 5:43 PM, Arun Persaud <[email protected]> wrote:

> Hi
>
> On 01/11/2016 01:32 PM, H.G. Muller wrote:
> > The only solution I can see is that you would do what you thinks needs
> > to be done
> > in small chunck, so that after each one I can test of the code still
> > builds for WinBoard.
> >
> > But it should not be that difficult for you to test if WinBoard would
> > still compile,
> > (as opposed to link). If you can compile *.c in the winboard directory
> > with "gcc -c"
> > and the *.c files in the base directory with "gcc -c -DWIN32", and don't
> > move any code
> > from the shared backend files to the XBoard front-end (e.g. from
> > engineoutput.c
> > to nengineoutput.c) it should be more or less OK. The only problem could
> > be a few
> > Windows-specific headers, like windows.h, but I am sure we could sent
> > these to you
> > (e.g. from Cygwin, which I use to build WinBoard) so that you can put
> > them on your
> > system together with the other includes.
>
> does cross-compiling the code using mingw work, ie. building windows
> collectables on linux that could be tested in wine?
>
> Would it work if we change things in the make file?
>
> I don't have much time to work on XBoard these days, but if someone can
> get it to build with minwg that might be an option...
>
> Arun
>
>

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